2011年3月6日星期日

You are correct. Enlightened Judgements gives you hit rating equal to your spirit, adds 10 yards to its range, and heals you when you cast judgement. As Healadin currently in a mix of normal and heroic 5-man gear (AIL340), this talent puts my paladin at 23% spell hit (and 19% melee hit), so my judgements don't miss, and my melee swings only fail due to dodges. http://bit.ly/g8zJ5G

To make things even more interesting get a trinket with +1700 spirit or something on proc or use (like blood of isiset from HoO) and couple that proc with a resto shammy hitting mana tide totem. Because mana tide directly increases everyone's spirit by 400% you'll end up having some 40-45% hit rating which looks just ridiculous :D
http://bit.ly/gjpIw4

before the advent of holy power. I think the class and spec is really coming into it's own as being more well rounded and fun to play. Thanks for the tip on judging more, I have a great macro I use to judge my focus' target (the tank) works great available on wowwiki.
http://bit.ly/h47Afu

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