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2011年3月10日星期四
For example: *hyperarousal* is also a characteristic of post traumatic stress, and can manifest as a heightened propensity toward aggression, anger, and irritability as well as an autonomic fear response out of relative proportion to the stimulus. In short, your character could easily be a Fury warrior with an extremely short fuse who nonetheless has horrific flashback nightmares that interfere with his ability to sleep and make him temporarily avoidant after he experiences such a flashback. The mental paralysis is something he experiences in a more transitory way. http://bit.ly/h2uKMR
Part of deciding to put such things into your RP is doing a bit of research and, of course, as Anne said in the article, not letting the mental illness or condition be the crux of your character.
Happily ever after" is something that should only ever happen in stories and movies, rather than in RP. A movie that actually plays up on this is Shrek 4. At the end of Shrek 3, the ogre has got the girl, had kids, saved the kingdom without getting stuck with the responsibility of being king, and lived happily ever after. At the start of Shrek 4, it goes through his infuriatingly boring repetitive everyday life, showing how he gets more and more disillusioned with it.
I know she's almost turning into Warcraft's version of Godwin's Law, look at Sylvanas. Before 3.3.5, she was almost one-dimensional, though very engaging. The only real character interaction we had with her was when she sings The Lament of the Highborne; otherwise, she's all "Grr grr hate Lich King grr grr." Now that she's done that, her character has been forced to progress in order to keep current with things, and that growth (while highly divisive) makes for a much more interesting character and storyline.
e entertained the idea of trying out some RP for a long time. These articles are pretty good at giving direction and telling you what to avoid, But its great to see some examples of peoples characters and how they fit in.
Kind of off-topic, the ferry in that video is in my hometown, Rocky Hill, CT. It goes between there and Glastonbury. It's the oldest continually running ferry in the country. It's been run for a last one day a year since 1655. The railroad bridge he's standing on is in Portland, CT.
Motivation at the start is great and all, but what happens when you just find yourself at a place where your toon is just... tired of it all and you can't find a motivation at all for the character that fits?
You mentioned that sometimes finding the motivation becomes the process but what happens when once you have an extensive backstory that was created through actual roleplay, and presently what happened in the backstory .... the best way I can put it is just that they "broke" your character, rendering them in a depression; unplayable. There are times where it was attempted to continue finding her place in it all, but she just stayed the same.
I've been wondering something similar.
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