2011年3月8日星期二

It would be nice if, with Reforging in place, they reduce the number of abilities on the gear. Could even limit it to only base stats(str, agi, int, spi, & stam) to guide it into the hands of the classes they are meant for, and then let the end user decide if it will be a hit, crit, haste, exp, etc type item. This would put itemization into the hands of the player rather than the RNG that determines which drop you get, and allow the devs to create basic gear in a linear fashion, and focus on special abilities of special items. http://bit.ly/hBSgcf

This expansion should be called "World of Warcraft - The final ripoff of Warhammer". Don't get me wrong, I feel absolutely betrayed by Mythic's inability to make that game what it should have been...but the things they're doing in this expansion just reek of theft.
http://bit.ly/eAlKCK

Right down to the-- oh wait, WoW came out a full 4 years before WAR, was in development since before WCIII was released, ect

Warhammer may be older overall, but that doesn't mean it's better. It's like saying that Doom is better than FEAR, just because Doom is older.
http://bit.ly/hN4aP8

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