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2011年3月8日星期二
I don't know about you, but the thought of everyone and their brother trying to raise their Archeology skill when 4.0 launches (I'm imagining archeology nodes that despawn when you loot them) gives me a huge headache. http://bit.ly/f1udNm
You could stockpile herbs and ore for Inscription and JC respectively months before those expansions launched, making the leveling of those professions much easier. Archaeology seems to be half-gathering, half-crafting, so it'll use resources that won't be gatherable until Archaeologists start showing up in the game after the expansion launches.
It seems to me that they could allow us to repair our gear using a mechanic that costs gold. Like the more damaged a piece of cloth gear is, the more of a certain thread we'd need to have on ourselves to repair it. Higher item levels use higher tier cloth thread. The tailor could unravel cloth as a scribe mills herbs.
It would be nice if, with Reforging in place, they reduce the number of abilities on the gear. Could even limit it to only base stats(str, agi, int, spi, & stam) to guide it into the hands of the classes they are meant for, and then let the end user decide if it will be a hit, crit, haste, exp, etc type item. This would put itemization into the hands of the player rather than the RNG that determines which drop you get, and allow the devs to create basic gear in a linear fashion, and focus on special abilities of special items.
This expansion should be called "World of Warcraft - The final ripoff of Warhammer". Don't get me wrong, I feel absolutely betrayed by Mythic's inability to make that game what it should have been...but the things they're doing in this expansion just reek of theft.
Right down to the-- oh wait, WoW came out a full 4 years before WAR, was in development since before WCIII was released, ect
You already have to gem and enchant every single new epic you aquire (usually spending copious amounts of gold in the process), and with reforging becoming available your going to have to reforge every epic as well (with the rare exception that the item already has the perfect balance of stats).
You still can just take the stats on the item; you only need to worry about Reforging if you care about getting the absolute maximum out of your gear. If you don't care that much, don't do it and make do with what you're given. If you do care, you should be pleased that you have this new tool to allow you to achieve the maximum.
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